In this tutorial, we will learn how to create a widget with state management using StatefulWidget
. The CustomWidget
class inherits from StatefulWidget
and creates a CustomState
state through the createState
method. Within this state class, a count
variable is managed, and a handleClick
method is defined to increment this count
value whenever a click event occurs.
The UI of the widget is handled by using a GestureDetector
to process click events, and the actual UI is constructed using a Container
. Inside the Container
, a Text
widget displays the current count
value. All these processes are defined in the build
method.
This example helps understand how to structure a stateful widget and how the UI updates in response to state changes.
Each call to setState
changes the state, which triggers a re-rendering of the UI.
This allows the user interface to reflect the latest state.